Review: Kid Icarus Uprising
IT HAS been 25 years since gamers were first introduced to Kid Icarus. Now the latest game in the series has been unleashed for the Nintendo 3DS.
Pit (Kid Icarus) (Photo credit: Wikipedia)
You play as heroic angel Pit, fighting for the goddess Palutena against evil forces in an attempt to save the future of humanity.
Thankfully there is more to the plot than that and, aside from the rather basic and boring good vs evil narrative, there are lots of little twists and turns to give the game enough depth to be interesting.
It strikes a happy balance in the sense that older gamers familiar with the exisiting franchise won't be alienated thanks to returning characters and themes, while newer gamers will be impressed by the game's exploitation of 3DS capabilities.
Visually, Kid Icarus: Uprising is a rich and warm offering that looks fantastic and makes you feel like you're genuinely playing a next generation handheld game.
In terms of the mechanics, it's essentially a shoot 'em up with a huge amount of weaponry and upgrades, a relentless array of fun and firepower.
At times the gameplay and story are just epic. The soundtrack is equally impressive and very absorbing, placed alongside some good voice acting.
I found the controls occasionally awkward but a bit of persistence did pay off after a while.
The level designs are at best sublime and at worst brilliant. Some of the bosses present a serious challenge and throughout the single-player campaign there is a very good difficulty curve.
Multiplayer is a blast and adds to the longevity of what is a truly fantastic 3DS title.
It's a pleasure testing a game into which so much care and attention has been placed.
This isn't a lazy game, and a lot of effort has been put in to make the return of the Kid a worthy experience for the money.
Overall, it's the kind of game that has that certain feel to it and that something special that will undoubtedly make it a cult hit.