http://blogs.sundaymercury.net/powerup/

The Conduit (Wii)

By Steve Wollaston on Jul 24, 09 12:51 PM

Now that the Wii has really settled down into the gaming world the quality of the titles are starting to get better and better.

A year ago a game of this depth and quality possibly wouldn't have seen the light of the day, it is testament to the console's success that developers like Sega are putting things like this out on the Wii.

This is a top-notch first person shooter with stunning graphics and a lot of quality, Sega are going great guns at the moment and proving that there is more to the games label these days than blue hedgehogs.

You play as Michael Ford hired by an agency called The Trust to destroy The Drudge - an insect-esque alien army, wave after wave of aliens await you as does the real mystery of who the villains are.

This is mass alien slaughter in true Halo style, it's good old-fashioned shooting fun and it is a breath of fresh air on the Wii - it does though at times come across as very clichéd.

There are a lot of games though that are constantly churning out worse repetition than this, the attempt here is to provide a solid, fun, and well crafted FPS on the Wii and in that it succeeds.

This is pretty much the title that Wii users have been hanging their hopes on to give the console some more credibility - it's a serious title in a market saturated with mini-game madness and twee, the Wii needed a 'Halo'.

And the Wii's Halo it is, ok, it may not be as groundbreaking, after all it tries so hard to be Halo at times it can hardly strive to have as much of an impact in terms of sailing unchartered waters.

It's no great crime to try and emulate Halo, my only gripe would have been if this was a pale imitation, actually it isn't, it looks stunning and brings that Halo fluency to the Wii and also some superb gameplay.

The AI in the game is well executed, I like it when enemies actually make an attempt to move out of the way when you wield a huge laser gun, after all, they have lives, kids, loved ones. Even aliens have a life too right? So self-preservation is a key motivating factor for them! These boys hide, duck, take cover - works like a peach.

It is wrong to tar this as being a simple pastiche of other games, great strides have been made to make this a different game with it's won merits - a great example of this is the 'all seeing eye' - a device that lets you see things the human eye cannot.

Customisable controls are a good thing, online gameplay is a hoot - there is a great package on offer here for a new type of Wii audience.

This succeeds as a 'serious' Wii game and a very commendable FPS - good work SEGA - next!

Authors

Steve Wollaston

Steve Wollaston - Sunday Mercury games reviewer Steve has been writing about video games for donkey's years. In fact he is probably far too old for it now which is why you will see a lot of reviews been done by kids... He has been nominated three times for Regional Games Journalist Of The Year at the Games Media Awards, but never wins. His major love is sports games and rates Sensible World of Soccer circa 90's as the greatest game ever made - closely followed by Championship Manager 2. Skyrim has currently taken over his life.


Keep up to date

Sponsored Links