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Disney's G-Force (360)

By Steve Wollaston on Jul 24, 09 12:51 PM

The task should you choose to accept it Mr Wollaston is to review gaming's first ever 3D game that is based around a team of highly trained guinea pig special agents.

Err... ok, random, let's give it a whirl.

This is the latest game from Disney Interactive and is based on the upcoming animation film set to hit the multiplexes.

You play Darwin the jewel in the crown of Gerbil Force although you do get to switch into a fly called Mooch now and again to fly through various air vents etcs.

Basically the game is a very fast and furious platform game hurtling through many locations with a degree of maturity and inventiveness.

The start of the game shows you all the controls and there are a good few to master, this is the kind of game you turn on and just expect 3-button repetition - with this game that isn't the case at all.

The controls, weapons on offer and general style of the game set it apart from the bog standard kiddie game which is a real bonus.

The spy/espionage element of the game is well represented through the weapons and stealth elements on offer as you take on the evil empire of Leonard Saber.

The enemies in the game are varied and range from manic waffle irons and robots to real people!

There are some great gadget elements your characters can use to slow time, recruit enemies and solve puzzles and all are again delivered perfectly with the opportunity to unlock lots of extras.

Let's get down to the crux of the matter though - 3D.

This is the first game to my knowledge that has tried this, as you used to get with the TV shows and films in the 80s you get a pair of the red and blue paper glasses to aid you.

You look and feel like a complete wally as you play but it has to be said that the sections where you have 3D are actually fantastic. It is perhaps more subtle than you would expect but there is no doubting the fact that it worked and makes the character really stand out from the backdrop.

It does slightly change the games key colours and I think a screen break is a good plan after every 10 minutes or so, but it's a great stab at a new concept.

Is this the future of gaming? Try it and give it a go... the one thing I will say about this game is that it doesn't need any gimmicks to make it a hit with the kids, this is a strong, well-thought out title with excellent graphics, gameplay and audio.

Authors

Steve Wollaston

Steve Wollaston - Sunday Mercury games reviewer Steve has been writing about video games for donkey's years. In fact he is probably far too old for it now which is why you will see a lot of reviews been done by kids... He has been nominated three times for Regional Games Journalist Of The Year at the Games Media Awards, but never wins. His major love is sports games and rates Sensible World of Soccer circa 90's as the greatest game ever made - closely followed by Championship Manager 2. Skyrim has currently taken over his life.


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