Prototype (Xbox 360)
IT'S always nice to review something different and Prototype is certainly that.
This is the most high-octane, over-the-top and superbly crafted title I have played in a long while.
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There is a lot of ingenuity at work in this dark thriller in which you play a tortured individual with the ability to shape-shift and unleash hellish attacks on people using some of the finest weaponry seen for yonks.
In a post infected society the action takes place in a superbly recreated New York City that is gripped by virus fever, mutants and an over zealous army.
Essentially the gameplay engine is based purely on the last Hulk game 'Ultimate Destruction' - and then a whole new game is worked into that to create something very special.
The variety of weaponry, brooding atmosphere and good use of tension propel this game above what it really is - a genius button masher with a cracking storyline.
Such is the quality and depth to the combat it does actually convince you that you aren't playing something that is limited - that's not a criticism at all, this is highly playable from start to finish.
The game seems to have picked up the delay trait from US dramas - I had been playing for 10 minutes when the opening credits came on!
Slice and dice, hammer and smash - generally be as destructive as you can possibly imagine.
Or if you are me spend 25 minutes scaling each building and admiring the view - hmm, that probably says a lot about me!
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